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Author Topic: Shalna"s VIP levin Gt Apex  (Read 8745 times)
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shalna
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« on: March 08, 2008, 02:48:16 PM »

this car i was modeling for rfactor mod ... maybe i will try to get it in racer !
http://foto.inbox.lv/andrissalna/dd/some-updates.jpg
http://foto.inbox.lv/andrissalna/dd/levin-changed-front-right.jpg
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foxoGTR
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« Reply #1 on: March 10, 2008, 02:03:27 PM »

Imho you should add more poly's   Roll Eyes
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OZ
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« Reply #2 on: March 10, 2008, 05:26:45 PM »

Imho you should add more poly's   Roll Eyes

yeah? where smart guy? be more helpfull next time...

anyway, those smoothing groups are looking wack, work on them to help you to see which areas to improve on your model...
« Last Edit: March 10, 2008, 05:30:49 PM by OZ » Logged


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« Reply #3 on: March 10, 2008, 11:19:09 PM »

haha.. screw polys, and screw smoothing.. you might want to look at some pics of levins and check out the headlamps.. those prints are buttocks. they're pretty much just a trueno with levin plastered all over and some levin stuff stickered on.
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« Reply #4 on: March 10, 2008, 11:41:51 PM »

.59 dont u know that Levin and trueno are the exact same car.....
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shalna
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« Reply #5 on: March 11, 2008, 02:12:41 AM »

http://foto.inbox.lv/andrissalna/dd/levins-need-some-fixess.jpg
now it looks like this ... cant fix the door area Sad
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« Reply #6 on: March 11, 2008, 09:20:10 AM »

http://foto.inbox.lv/andrissalna/dd/levins-need-some-fixess.jpg
now it looks like this ... cant fix the door area Sad

wireframe pics helps more than unwired one, and Turbo G is right, get it unsmoothed, a good eye will tell you how to work the placement better than with the smooth on...
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shalna
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« Reply #7 on: March 11, 2008, 12:12:01 PM »

make it now without smoothy places .. so i can use smooth later ?
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« Reply #8 on: March 11, 2008, 02:43:24 PM »

no, build the model using the flatshade view, right click on the viewport name, select "other-> facets + highlights" or just "facets"

this way, you will see the model without smoothing, without removing the smooth groups, so you can save them to edit later
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shalna
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« Reply #9 on: March 11, 2008, 05:37:54 PM »

i am now deleting some vertices ,,, fix them
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« Reply #10 on: March 12, 2008, 10:28:48 AM »

http://foto.inbox.lv/andrissalna/dd/aes-1.jpg
fixed some mistakes .. now looks nice
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« Reply #11 on: March 12, 2008, 10:41:32 AM »

looks like it's getting somewhere, the smoothing around the doors is not good still, anyway keep going! Smiley
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« Reply #12 on: March 13, 2008, 11:28:55 AM »

why its not good / ?
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« Reply #13 on: March 13, 2008, 12:35:15 PM »

see those black smudges around the border of the door? specially on the lower part of it. Also the ones from the bumper. That means that the smoothing groups are being forced to create smooth on a bad angle, thus it will give you really crappy reflections. I don't know how to explain you this better, but somehow, your whole model color when smoothed should be like the color on your windshield, no black parts.
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« Reply #14 on: March 13, 2008, 05:23:59 PM »

looks liek he has doorlines modeled in but not detached on the sides.. or atleast i was gettign the problem on my old S15 with the modeled lines..

the front bumper, i have no clue about.
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