Sprinter Trueno (AE86) Racer Addon | |||||||
I have updated this section with the latest information about the Trueno for racer, which has gone from being just a simple addon, to more of a full on mod... On the 18th of December 2004 I released the lite version of the car, which is pretty much the final version of the stock release. Contained in this download are both the Stock Zenki & Kouki models of the car, as well as a bonus Fujiwara tofu version which features foglights. | |||||||
AE86-Lite Download | |||||||
Download here: http://www.gtapex.com/forum/index.php?topic=424.0 | |||||||
Additional colours / Trim levels availiable in the same thread | |||||||
Below is a brief glimpse of what is to come in the final release of the car, and I've put together a little guide of the remaining versions that will be made. The full version will feature at least 10 different body styles to chose from, stock to JGTC, as well as a host of rims, steering wheels, dash options and of course performance upgrades. | |||||||
Other Fun Stuff | |||||||
Take a look at the D1 model online here (right click zooms, left click rotates) | |||||||
*Notes* | |||||||
While the Lite download is pretty much the final version of the car, there are a few errors, that still exist in the mesh, and while they don't necessarily detract from the overall look of the car, anyone with a little more than the layman's knowledge of the car will spot: | |||||||
1. Rear window line, this was an error that came in from optimising the high poly D1 model, so the base of the window is a cm or so higher than it should be, While it is not glaringly obvious, the window line for both side windows should be level | |||||||
2. Tailights, because both gens share the same brake/rear light model, there is only one texture included so the kouki version will appear with the zenki rearlights (although the redline border is still present) | |||||||
3. Minor interior errors, there is a vent missing from the driver side, I ran out of space to fit it in, also there's a few things like rear seats which are missing (mainly because they are not visible) | |||||||
4. Small texture errors i.e. badging etc.. these stem from the fact the two models share textures, so I can't badge them as they would be normally, although for the most part the rear badging remains pretty similar. | |||||||
5. Stock car... aftermarket exhaust... | |||||||
About the INI (Performance File) | |||||||
The performance of the Racer trueno is based of real world values, and its more than just your average bit of compiling of data, and my thanks go to Cosmo° for his in depth research and hard work in perfecting the ini to what it is today. We've gone a little GT3 on the ini in a sense and tested against real world AE86, so it should provide a fun drive, but if your expecting initial D physics... then you have another thing coming. | |||||||
For the final release, Cosmo° has been working on a number of performance ini options ranging everywhere from a light tune job to a full on race prepped monster, the car will be availiable with a wide range of ini options refined for wangan, touge, track or just daily driving. | |||||||
Stock Bodies | |||||||
Body Kit Options (Unfinished models substituted by photographs) | |||||||
SFR Bodykits | |||||||
Colour Options | |||||||
Availiable Colours to Download | |||||||
To be released soon... | |||||||
Special Colours (Unfinished skins substituted by photographs) | |||||||
Rim Options | |||||||
An example of ome of the rims that will be available in the full download | |||||||