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Sprinter Trueno (AE86) Racer
Addon |
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| I have updated
this section with the latest information about the Trueno for racer, which
has gone from being just a simple addon, to more of a full on mod... On the
18th of December 2004 I released the lite version of the car, which is
pretty much the final version of the stock release. Contained in this
download are both the Stock Zenki & Kouki models of the car, as well as a
bonus Fujiwara tofu version which features foglights. |
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| AE86-Lite
Download |
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Download here:
http://www.gtapex.com/forum/index.php?topic=424.0 |
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Additional colours / Trim
levels availiable in the same thread |
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| Below is a
brief glimpse of what is to come in the final release of the car, and I've
put together a little guide of the remaining versions that will be made. The
full version will feature at least 10 different body styles to chose from,
stock to JGTC, as well as a host of rims, steering wheels, dash options and
of course performance upgrades. |
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| Other Fun
Stuff |
| Take a look at
the D1 model online
here (right click zooms, left click
rotates) |
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| *Notes* |
| While the Lite
download is pretty much the final version of the car, there are a few
errors, that still exist in the mesh, and while they don't necessarily
detract from the overall look of the car, anyone with a little more than the
layman's knowledge of the car will spot: |
| 1. Rear
window line, this was an error that came in from optimising the high poly D1
model, so the base of the window is a cm or so higher than it should be,
While it is not glaringly obvious, the window line for both side windows
should be level |
| 2.
Tailights, because both gens share the same brake/rear light model, there is
only one texture included so the kouki version will appear with the zenki
rearlights (although the redline border is still present) |
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Minor interior errors, there is a vent missing from the driver side, I ran
out of space to fit it in, also there's a few things like rear seats which
are missing (mainly because they are not visible) |
| 4.
Small texture errors i.e. badging etc.. these stem from the fact the two
models share textures, so I can't badge them as they would be normally,
although for the most part the rear badging remains pretty similar. |
| 5.
Stock car... aftermarket exhaust... |
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| About the
INI (Performance File) |
| The
performance of the Racer trueno is based of real world values, and its more
than just your average bit of compiling of data, and my thanks go to Cosmo°
for his in depth research and hard work in perfecting the ini to what it is
today. We've gone a little GT3 on the ini in a sense and tested against real
world AE86, so it should provide a fun drive, but if your expecting initial
D physics... then you have another thing coming. |
| For the final
release, Cosmo° has been working on a number of performance ini options
ranging everywhere from a light tune job to a full on race prepped monster,
the car will be availiable with a wide range of ini options refined for
wangan, touge, track or just daily driving. |
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Stock Bodies |
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Body Kit Options (Unfinished
models substituted by photographs) |
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SFR Bodykits |
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Colour Options |
| Availiable
Colours to Download |
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| To be released
soon... |
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Special Colours (Unfinished
skins substituted by photographs) |
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Rim Options |
| An example of
ome of the rims that will be available in the full download |
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